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(guile.info.gz) Scheduling

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 32 Threads, Mutexes, Asyncs and Dynamic Roots
 *********************************************
 
 [FIXME: This is pasted in from Tom Lord's original guile.texi chapter
 plus the Cygnus programmer's manual; it should be *very* carefully
 reviewed and largely reorganized.]
 

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* Arbiters            Synchronization primitives.
* Asyncs              Asynchronous procedure invocation.
* Dynamic Roots       Root frames of execution.
* Threads             Multiple threads of execution.
* Fluids              Dynamically scoped variables.
 
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